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Producing Open Source Software (front cover)Why is free so hard?

I got an email from what I believe to be a reputable publishing and online training company, asking about training opportunities based (presumably) on my book.  I wasn’t really interested in doing online training, and anyway if I were I’d first talk to O’Reilly Media, my current publisher, with whom I have a good relationship and who have been very supportive of the book.

So I eventually wrote this (after an initial round of conversation):

Thanks for the inquiry. I’m not really looking to get involved in online training, personally, but am perfectly happy to have my materials used by someone else doing online training if they wish, and of course the free licensing means that’s possible.
  
Best of luck,
-Karl

But freedom is so alien a concept nowadays that that didn’t work — here’s their response:

Thanks for your response. Yes, I would like to pursue your materials for online training as you suggest.  Please either recommend someone who you would feel comfortable partnering with (ie allowing this person use of your materials in courses) or let me know if you are open to looking at candidates that I can suggest.

Can you bullet the 3 top subject areas that you would be interested in contributing course materials if you would like to pursue this idea. I can understand you are very busy with your existing projects, so if it is too time consuming to consider further, that’s no problem.

I would prefer to serve the audience if you wish to share materials that would be particularly useful as I continue in the cause of tech publishing moving information to the people who need it most.

I’d love to know what readers think of my response below, because (as our artist-in-residence Nina Paley has also found) this comes up all the time, and it’s difficult to know how to answer it clearly enough.  Here’s my second response:

Well… I think you may be new to free licensing? 🙂

It means you don’t have to ask my permission nor necessarily have my involvement.  My books are released under open copyright.  The details (for the book most likely to be of interest to [redacted], I guess) are at http://producingoss.com/.

This is also how open source software works.  I just release my books under the same kinds of terms as used for open source software.

If I were involved in developing this project with [redacted], then I would charge for my time.  But I don’t charge for the use of materials I wrote, because I’ve renounced the monopoly powers that would otherwise require you to get my permission.  You can just use the materials, including making modifications and adaptations.  Freedom means freedom! And I’m totally serious when I say I’d love for you to take advantage of it, if you want to.

Best,
-Karl

 

This guest editorial by Kira of Students for Free Culture makes a powerful argument that the hoped-for “drag the center in our direction” effect of the non-free-culture licenses offered by Creative Commons isn’t working, and that a different approach is needed.  We felt Kira’s points were compelling enough to be worth airing — they’re the right questions, at least, and one heartening sign is that (as noted in the editorial’s first link) Creative Commons has started helping people distinguish free licenses from non-free ones, with their “Approved for Free Cultural Works“ seal and their freedom-displaying license chooser.  The question Kira raises now is, is continuing to offer the non-free licenses the best way to advance Creative Commons’ mission?

Creative Commons licenses arranged all in a row.

A few weeks ago, Students for Free Culture published a detailed and thoroughly cited post calling for the retirement of proprietary license options in Creative Commons 4.0. Already the story has been picked up by Techdirt and Slashdot and it has spurred lots of heated debate around the value of the NonCommercial (NC) and NoDerivatives (ND) licenses to Creative Commons and to rightsholders, but not a lot of discussion has been framed around the official mission and vision of Creative Commons.

Creative Commons has responded to the post stating that adopters of NC and ND licenses “may eventually migrate to more open licenses once exposed to the benefits that accompany sharing,” maintaining that these licenses have been a strategic measure to approach that goal. The name Creative Commons itself highlights the aim of enabling a network of ideas and expressions that are commonly shared and owned or, as we usually call it, the commons. To be very explicit, one need not look any further than Creative Commons’ mission statement (added emphasis) to see that this is what they work for:

Creative Commons develops, supports, and stewards legal and technical infrastructure that maximizes digital creativity, sharing, and innovation.

 

Our vision is nothing less than realizing the full potential of the Internet — universal access to research and education, full participation in culture — to drive a new era of development, growth, and productivity.

The NC and ND clauses are non-free/proprietary because they retain a commercial and/or creative monopoly on the work. Legally protected monopolies by any other name are still incompatible with the commons and undermine commonality. There is no question as to the purpose of Creative Commons or the definition of free cultural works. What Students for Free Culture has offered is not primarily a critique of proprietary licenses, but a critique of Creative Commons’ tactics in providing them. The idea that the non-free licenses “may eventually migrate to more open licenses once exposed to the benefits that accompany sharing” is a reasonable one, but one that deserves careful reflection after a decade of taking that approach.

This line of reasoning is intuitive in a permission culture: that license options which sound good to rightsholders will lure them into giving up some restrictions licenses and becoming more comfortable with the idea of fully liberating their works. Encouraging the use of free culture licenses then becomes a problem of education and communication of values, and the question then becomes whether or not the proprietary licenses make that task easier or more difficult.

Some argue that rightsholders are not ready for free culture and that they need to be eased into it. Anecdotal arguments supporting this idea say that people switch to free licenses from the non-free ones once they learn about how problematic NC and NC are, but there is no evidence to support this claim. We have no idea how strong Creative Commons’ campaign for free licenses would be if they only provided free culture licenses from the start, and Students for Free Culture suggest that in the current climate of copyright and intellectual property maximalism, what we need is to stretch what is accepted as reasonable position to take, not sit comfortably within it.

It may be counter-intuitive that only offering free culture licenses would bring more rightsholders to liberate their works over time, but if we consider that this would allow Creative Commons to have a cohesive message behind the licenses they do offer, we can imagine their educational materials could be much more powerful. More importantly, they would be expanding the perceived realm of possibility. Students for Free Culture argue that the proprietary licenses are mainly used because they are misunderstood and function to reinforce those misconceptions rather than move rightsholders towards free culture. It is analogous to telling people to vote for the lesser of two evils to ease them out of supporting a two-party political system. It may seem practical and appear to bring more steady and reliable change, but it only serves to reinforce the status quo. 

The popular criticisms of the post are actually very revealing of this very idea.

All of the defenses of proprietary clauses which have been raised in the recent debate boil down to these types of arguments: that everything should be CC-licensed because it is better than “all rights reserved”; that Creative Commons needs to support all the options that rightsholders want; that not providing more license options is restricting freedom; and that the non-free clauses do serve worthwhile purposes even if they are oppose free culture. These arguments are all problematic in ways either explicitly mentioned or linked to from the original post, and underscore how much extra work this makes for Creative Commons.

The everything-should-be-CC-licensed argument:

  • “Big media could adopt NC or ND, but not free culture licenses”
  • “So much is already similarly available, it should all be CC”
  • “The purpose of Creative Commons is to provide a diversity of options”
  • “Creative Commons isn’t an ideological organization about free culture”

These arguments fail to see the mission of Creative Commons and ignores that for years they have been moving away from providing more options in favor of promoting their free culture licenses. Creative Commons does not exist to provide a licensing option for every possible desire of rightholders, nor does it exist to slap a CC logo on every work released under terms similar to what license options they could or currently do offer. We can keep licenses that big media may use for the sake of meaningless adoption, or we can focus on the licenses that subvert intellectual monopolies. Creative Commons could have moved towards being a highly-flexible modular licensing platform that enabled rightsholders to fine-tune the exact rights they wished to grant on their works, but there’s a reason that didn’t happen. We would be left with a plethora of incompatible puddles of culture. Copyright already gives rightsholdors all of the power. Creative Commons tries to offer a few simple options not merely to make the lives of rightsholders easier, but to do so towards the ends of creating a commons. By its very name, Creative Commons does promote an ideology.

The freedom of choice argument:

  • “Everyone’s freedom should be respected”
  • “This is an effort to dictate our license choices”
  • “Promoting freedom by taking away choices is hypocritical”
  • “This is just one definition of freedom”

Right off the bat, these arguments miss the fact that the old proprietary licenses will still exist and can be forked and updated, but that is beside the point. They not only confuse different freedoms but, in doing so, also value the legally granted right to restrict freedom over the freedom to be free from those very restrictions. This is the foundation of permission culture and the antithesis of the commons.  [Editor’s note: we completely agree with the author here, and have written about this point before.]

The NC-and-ND-clauses-are-useful argument:

  • “They serve a purpose even though they aren’t free”
  • “A vague protection is better than nothing”
  • “These protect us from big media stealing our work”
  • “Not everyone wants to use a free culture license”

These arguments all seem to be built around the popular discontent with today’s draconian copyright regime, yet they are at the same time apologetic towards the permission culture which enables it. While NC and ND appear to empower creators to retain control over their work, it is crucial to remember what copyright is: a legal construct of private property and, more specifically, a monopoly. Distributing these innumerable government-granted monopolies, even to individuals, only leads to monopolistic organizations that amass ownership and control over huge sums of our culture. Again, Creative Commons could have provided a totally customizable framework for rightsholders to pick what rights to grant for each of their works, but copyright already gives them that power. Making it easier to do only validates the fears that made copyright what it is today. Take, for example, the Free Software Foundation. If they had advocated for any proprietary software/licenses that were anything “better” than the terms that Windows and OS X are distributed under, the world would not be as open to the idea of free software as it is today.

These three types of arguments exclude those that have been made purely concerned with the interests of rightsholders and the many many interesting and creative misunderstandings of the license terms and enforceability. This all serves to indicate that Creative Commons’ current strategy is working against all of the great work they do promoting a freer culture. People don’t need to be convinced that copyright is a broken system. Instead, Creative Commons should be focusing on affecting what people believe is an acceptable position, showing the world that much more is possible, and proving that we can and are building a free culture.

Creative Commons is at a very important philosophical and tactical crossroads. The crux of the concern raised by Students for Free Culture comes down to weather Creative Commons will be locked in by pressures to serve the interests of rightsholders or be committed to a strategic standard promoting free licensing towards the creation of an indivisible and shared commons. The drafting of version 4.0 of the licenses may be the best and last opportunity to make such a dramatic change, which underlines the urgency of the suggestion. Creative Commons is perfectly positioned to critically reevaluate its strategy and make a change that more effectively promotes its mission, so please heed Students for Free Culture’s call to action:

This web site is blocked.

Sound scary?

It’s about to happen in the U.S.  Actually, it already does, given that copyright enforcement is inherently censorship-based (something many legislators are curiously unable to say aloud).  But it’s about to get much worse: the SOPA / E-PARASITE and PROTECT-IP bills currently pending in the U.S. Congress would, among other things, make it easy for private sector monopolists to cut sites off from the Internet without even proving that illegal copying has taken place.  Join us and many others who are censoring their logos today to oppose these laws that would place the United States on a collision course with Internet freedom.

Sign the petition!

(2020-12-14 Update: The petition site is no longer live, but you might want to learn about the more recent EARN-IT act, which is just as bad only in more ways.)

You’ll be in good company: Public Knowledge, the Electronic Frontier Foundation, the Free Software Foundation, Mozilla, Demand Progress, Fight For the Future, the Participatory Politics Foundation, Creative Commons, Wikimedia, and many more organizations (including us) have all stated their unequivocal opposition to these laws.  Even for-profit companies are putting their names on the line, including Google, Facebook, Twitter, eBay, Yahoo, and AOL.

Giving monopolists control over the Internet’s address book is a terrible idea.  Apparently some elected officials in the U.S. are under the misimpression that they were elected by the copyright industry, not by human constituents.  Let’s correct that before it’s too late.

Want to learn more?  Read our previous article about it, or click on the infographic below:

How SOPA Works.

ninathumb

After the tremendous success of her first foray into Kickstarter (and the mounting pressure of everyone pestering her to make another movie), our artist-in-residence Nina Paley has returned with a new Kickstarter project, Seder Masochism: Phase I. Nina envisions this as the early stages of a possible (fingers crossed!) new film entitled Seder Masochism, which is to be “an animated movie telling the story of Exodus, narrated by recordings of real Passover Seders.”

Check out the video below and support the project if you can!

 

Questioncopyright.org Newsletter – Summer 2011 Contents Introduction QuestionCopyright.org Projects QCO In The News QCO Artist-In-Residence Nina Paley How to Support QCO Further Information Introduction Dear QuestionCopyright.org Supporter, Thanks for taking the time to read our newsletter.  We hope you like what you see, and are encouraged to take an active part in building a world…

Read More Newsletter – Summer 2011

Any German speakers out there want to subtitle this short video by Nina Paley? In it, she tells, in English, how her film Sita Sings the Blues is currently being censored on YouTube Germany by GEMA, the German copyright collection agency (the ominous underworld connotations are unfortunately rather too appropriate in this case…).

EDIT July 15, 2011: Big Thank You to Cristobal for these subtitles!

We’d like to get this message wider circulation in Germany. We’d also appreciate it if GEMA and YouTube Germany would fix whatever misunderstanding caused them to censor the film in the first place! But since this surely isn’t the only film that this has happened to, it’s still important to spread the message that copyright restrictions inevitably result in censorship.

Note that we have already tried the official YouTube takedown counternotice procedure. It has resulted in exactly zero change: the film remains censored on YouTube Germany.

EDIT July 18, 2011: Hurray! Sita Sings The Blues is now, once again, viewable on German Youtube! Thanks to everyone who spread the word and got the story covered in outlets such as Der Spiegel. To learn more about the film, click on the Sita Distribution button at the top of this page.

(Translations: Español)

Free your work!

I. Theory:

Why should you Free your work? To make it as easy as possible for people to share your work — as easy as possible for your work to reach eyeballs and ears and minds — to reach an audience.
And to make it as easy as possible for audience support — including money — to reach you.

Forms of audience support include:

  1. Money – Audiences want to support artists they like. A “Donate” button gives them an easy mechanism to do so. Audiences buy merchandise from artists they like for the same reason. Give them a “Reason to Buy” and they will.
  2. Work – some fans can make web sites, sell merchandise at concerts, help with promotions, etc. If you need help, ask your audience first. No one is more motivated to help you than your true fans.
  3. Promotions – word of mouth recommendations are the most effective form of promotion, and audiences do this without coercion if they like a work.
  4. Distribution – often called “piracy,” this is an extremely valuable service. Distribution without audience assistance is expensive: imagine if you had to pay for every copy of your work (as in paying for a print run of paper books, or plastic discs), and then store and distribute them to every potential audient. Want 1,000 people to hear your song? Imagine if you had to pay at least $1,000 up front for even the chance – not including costs of storage and shipping. You can then of course charge them for the privilege of hearing your song, by selling them discs – but this cost barrier makes it even less likely they’ll want to hear it. When the audience distributes your work for you, they bear the costs of making and sharing copies, not you. Audience Distribution costs you nothing.
  5. Archiving – the cost of privately archiving your own work is very high; fans do it for free. The Freer the work is, the more robust its archives will be, especially as technologies and formats change. CDs and DVDs may become obsolete, but fans migrate works from one format to the next, ensuring they’re always accessible and up to date. Example: copy-restricted films are distintegrating in cans. Digitizing them is expensive; digitizing them without permission is too risky to invest in. Without audience help, these costs must be borne exclusively by the “copyright holder.” Digital archive formats are notoriously unstable; many hard drives from even ten years ago are incompatible with today’s technology. Video codecs change rapidly, and no one knows which codecs will remain in use, and which will become obsolete. A private rightsholder must continually research what new formats are evolving, and make sure to migrate their archives. They are still likely to miss some format changes; it’s very hard for a single entity to stay abreast of every diverse technological innovation. Analog formats are safer, as they don’t change as rapidly, but 35mm film archiving is extraordinarily expensive. The negative must be transferred to archival films, then stored in a secure facility. If anything happens to that facility, or rents aren’t paid, the archive is lost. In contrast, Free Culture opens the possibility of the most robust, decentralized, up-to-date archiving system ever: the audience and all their devices.

Copy restrictions place a barrier between you, the artist, and most forms of support. By removing the barriers of copyright, you make it possible to receive money and other kinds of support from your audience, both directly and through distributors, thereby increasing your chances of success.

II: Practice: How To Free Your Work

  1. Get your own web site.

    There are countless ways to make a web site, from hiring professional designers and technologists, to getting a free blog. Assuming you’re broke and have no tech skills, here’s the easiest way to do the latter:

    1. Sign up for a WordPress blog here. It’s free and easy. 
    2. Follow instructions from there

    That’s it. Your own web site, free, with loads of templates to choose from and lots of help from wordpress. That’s all you need! You can certainly get more advanced from there, but that will require more skills, time, and/or money. A free WordPress blog is more than enough to get started.

  2. Get PayPal, Flattr accounts. Place “donate” and “Flattr” buttons on web site.

    To receive money online, you will need a money-receiving account. Here are some you can sign up for – click the link(s) and follow instructions.

    PayPal (recommended) – easiest to use, and allows anyone to accept donations.

    Amazon Payments – a little more comlplicated. This is also the payment system used by Kickstarter.com

    Google Checkout – only allows registered 501(c)(3) or 501(c)(6) tax-exempt organizations to receive donations

    Once you have a PayPal account, you can generate a donate button for your web site.

    In addition to PayPal, you can also get a Flattr account. Flattr combines a donations system with social networking to create a hybrid that’s both fun and hard to explain. Visit Flattr.com for more information.

  3. Choose a Free License.

    A Free License is legal language that sits on top of copyright. In our current copyright regime, everything is copyrighted whether you want it to be or not. What I’m writing here is copyrighted, even though I don’t want it to be. There is currently no way to “opt out” of copyright. All I can do is attach a “Free License” to the work, that grants users some of the fredoms that copyright automatically takes away.

    A Free License guarantees the Four Freedoms of Free Culture:

    1. The freedom to view, hear, read, or otherwise attend to the Work;
    2. The freedom to study, analyze, and dissect copies of the Work, and adapt it to your needs;
    3. The freedom to redistribute copies so you can help your neighbor;
    4. The freedom to improve the Work, and release your improvements to the public, so that the whole community benefits

    Creative Commons is the most famous brand of Free licenses, however most Creative Commons licenses are not Free! Just because a license is branded Creative Commons does not mean it’s free. In fact most Creative Commons licenses have restrictions that are incompatible with Free Culture.

    The 3 Free licenses Creative Commons offers are:

    CC-BY-SA,
    CC-BY, and
    CC-0
    .

    If you see the letters -NC or -ND anywhere in a Creative Commons license, it is not a Free license. Be careful – use only one of the above Creative Commons licenses, otherwise your work will not be Free and you may alienate those fans who could help you the most.

    Other Free licenses for cultural works include the Free Art license and the WTFPL.

    Because all licenses ride on top of copyright, they can be seen as validating or extending the reach of Copyright law. For those who are totally fed up with existing laws and the interference of lawyers in the cultural sphere, a “non-license” may be preferable. Non-licenses are not licenses, they are statements of intention: that the artist wants their work to be copied. They don’t ride on top of any existing laws, and attempt to avoid law (and the state force that backs it up) altogether.

    Our favorite un-license is the Copyheart, which looks like this:

    ♡ Copying is an act of love. Please copy and share.

    But there are others, like Kopimi, and of course you can write your own!

    Whether you use a lawyer-approved Free License or a non-license, it’s crucial to let your audience know they are Free to copy, share, and build on your work. While it’s tempting to ignore copyright altogether, your audience can’t know your work is Free unless you tell them. Try to include either a notice of Free license (i.e. “CC-BY-SA”) or a Copyheart message (“♡ Copying is an act of love. Please copy and share“) wherever you post your work.

    More about Free vs. unFree licenses here:
    http://freedomdefined.org/Licenses/NC

    questioncopyright.org/CC-branding-confusion

    http://blog.ninapaley.com/2010/08/31/four-freedoms-of-free-culture/

    http://robmyers.org/weblog/2006/11/why-the-nc-permission-culture-simply-doesnt-work/

    http://robmyers.org/weblog/2008/02/noncommercial-sharealike-is-not-copyleft/

  4. Upload master file(s) to archive.org.

    Archive.org upload FAQs

    When you upload a work to archive.org, you will see a dialog page like this:

    archive.org upload info fields

    Fill out the fields (unlike this example, you should include a link to your web site in the “description” box!), then click “choose a license.” Archive.org lets you attach both Free and un-Free Creative Commons licenses to uploaded works. It is very important you specify a FREE license during the upload process.

    Archive.org does not let you specify licenses by name; instead they give you a dialog box and ask you to check options. To specify a Free License, you must choose either CC-BY-SA, CC-BY, or CC-0.

    To specify CC-BY-SA, check the options as follows:
    Allow commercial uses of your work? YES
    Allow modifications of your work? YES, as long as others share alike

    choosing cc-by-sa in archive.org upload dialog

    To specify CC-BY, check the options as follows:
    Allow commercial uses of your work? YES
    Allow modifications of your work? YES

    choosing cc-by in archive.org upload dialog

    To specify CC-0, click on the CC-0 link.

    Once you’ve selected your options, click “Select a License.” You should get a box that looks like this:

    archive.org cc-by-sa confirmation box

    Once the upload is complete, click “Share My File(s)”. Archive.org will create a page for your work that will look something like this:

    Nina Paley's "Avatars of Vishnu" page on archive.org

    Copy the URL of your archive.org page, and link to it from your web site and everywhere else. For example, the URL of the page above is http://www.archive.org/details/AvatarsOfVishnu

  5. Place link to archive.org page on web site. Also write about the work, and post versions directly on web site if possible.

    You want your work to be as easy and convenient to copy as possible. A text is likelier to be read if it’s formatted for existing browsers and eReaders. A song is likelier to be used in films, videos, dances and remix projects if it’s available in high quality .wav; it’s likelier to be shared by fans as an .mp3 or .ogg. Images are most easily shared on web sites as low resolution jpegs and .pngs, but they can have far more applications as vector files (.svg, .eps) and high resolution TIFFs. Ideally, release your work in as many formats as possible. 

    But how do you do that? Reformatting can be a real pain, and how do you even know what file formats your audience wants?

    This is where fans come in. Ask your fans for help – even if you only have one fan, or a small handful. Release a master file and ask them to convert to other formats. If you’re a musician, upload an uncompressed .wav file of a song on archive.org. Then ask fans convert it to .mp3, .ogg, and other formats and repost those on archive.org, as well as everywhere else they can share the files.

    I released “Avatars of Vishnu” illustrations as high resolution .png files. A fan immediately converted them to .svg vector files.

    Once fans know you’re releasing your work under free licenses, they may convert your files to more useable formats as a matter of course. In addition to providing a valuable service, this work strengthens the bond between fan and artist; what Mike Masnick calls “CwF” (“Connect with Fans.”)

  6. If work is a video, upload it to Youtube and Vimeo in addition to Archive.org. Include links to archive.org page and your own web site in “description” field (see example). Embed the video on your own site.
  7. PROMOTE. Tell all your fans. Ask them to spread the word. If you have Twitter, Facebook, and other social network accounts, post that your work is up and Freely available. Make sure to name the specific license (ie, CC-BY-SA, not “Creative Commons”), so they KNOW it’s Free. Include link to your web site.

    The Internet isn’t for everyone. Not everyone wants to spend time on FaceBook, or Twitter; not everyone “gets” them. Not everyone wants to blog, or email, or whatever the kids are doing these days. One solution is to force yourself to learn how to use these tools, but there is another option: ASK YOUR FANS TO DO IT FOR YOU.

    If you’re a musician who gives live concerts, ask for “social media” volunteers at your next performance. If you’re an artist who dislikes the Internet, but goes to openings and parties and networking events in Real Life, put the word out among your friends, fans, and patrons. If you teach, let your students know you’re looking for help. Others can take care of online promotion for you – if you let them. The best way to let them is to give them a stake in your art, and not try to control them. Once again, Freeing your work is the key to receiving this service. Then fans aren’t doing work for you, they’re doing work with you. As long as you place copy restrictions on your work, fans will feel exploited. By Freeing your work, you and your fans are on the same team.

  8. If you have something to sell in connection with the work (DVDs, CDs, T-shirts, Keychains, services, custom commissions, etc.) make these available when you release the work. If you have an online store, link to it. If you’re a performer, bring items to your performances and have a volunteer sell them for you. Let people know they can purchase said merchandise at your shows.

    There are countless ways to make money with Free works. Freeing them is the first step. 

    My business model is “Content is Free, containers are not. Use the unlimited resource to sell the limited resource.”

    free vs not free; use the unlimited resource to sell the limited resource

    Just because your content is Free, doesn’t mean you can’t sell “containers” of it: paper books, discs, hard drives, prints, paintings, and so on. One successful example of this principle in action is my own “Sita Sings the Blues” e-store. Authors whose ebooks are available for free sell more paper copies (see Paulo Coelho). The more content (which is non-ravalrous) circulates freely, the greater demand for rivalrous goods related to it. Which you or your agents can sell.

    Related, but not exactly the same as ours,is Techdirt.com‘s basic business model for artists: CwF+RtB (Connect with Fans + Reason to Buy = $$). You can read numerous ways this principle is making artists money in Techdirt’s Case Studies. Although Free works aren’t a prerequisite for this model, they work perfectly with it.

  9. Let go. There is no time limit; once your work is Free, it can be discovered and “catch on” at any time. There are no guarantees of success in the arts. You’ve done your part: you’ve removed one large obstacle, by removing copy restrictions. The rest is up the the wider world. Now is a good time to think about your next piece of art!

    By putting your work out there. Make the art you want to see, and share it. Be patient. It may take a while. The most important thing you can do at this stage is focus on your art, making the art you want to make, and Freeing it to the best of your ability so that others, sooner or later, can find it and share it with the next potential fan.

 

Ivan Tsarevitch from Morevna Project

“Ivan Tsarevitch” from Morevna Project: I suppose you could call this “programmer art” since the artist is also one of the main developers of Synfig Studio (Konstantin Dmitriev | www.morevnaproject.org / CC-By-SA 3.0)

We need to change the words we use for serious free culture artists. I suggest “vocational“: “a vocational work”, “a vocational artist”, “artists who show vocationalism in their work”.

I thought about this as I was considering Nina Paley’s story about trying to submit some of her own (very much “vocational” and also “professional”) work to the Wikimedia Commons — only to be disbelieved on the basis that her work was of too high a quality! This concept of “professional” versus “amateur” work has bothered me for a long time. Partly this may be because I often seem to be stuck in between: am I a professional writer or an amateur one? I get paid to write for Free Software Magazine, but I don’t get paid very much, and I don’t get paid at all to write for Question Copyright. But both tasks are very much a part of my vocation as a writer and as a free culture advocate. I expect to be judged on the same scale as any professional.

Another objection is that the stigma of “amateurishness” is sometimes assigned to free culture art. People speak snidely of “programmer art” (though of course, a few programmers are quite good artists, and vice-versa). I honestly believe that some artists hold back from freeing their work not because they are really worried about remuneration, but because they fear that releasing it for free will somehow cheapen the work (or them) by making it “unprofessional” or “amateur”.

Of course, I’m bothered by that idea in itself. There’s something a little dirty about the fact that we have so elevated commerce that we now implicitly place professional work (made for money) above amateur work (made for love). Surely there ought to be something a little more holy about work gifted to the world out of an artist’s spiritual need than out of their need to pay the rent? (Not that paying the rent isn’t important, but there ought to be some respect for the long perspective).

“Professional” is often used incorrectly to imply a certain level of skill. But in fact, many works made for money lack such skill, and many skilled works are not done for money (some would say all the best works are done for love, and money is an afterthought).

“Amateur” is literally someone who works out of their love for the subject. And frequently amateur work is superior to professional work in the same field. But over time, perhaps due to some intentional marketing by vested interests, the term “amateur” has acquired a patina of disrespect as in “This work is amateurish”.

There is also another problem with “amateur” — it makes you feel like a total pig for criticizing the work seriously. Many people post amateur (and “amateurish”) work on the web hoping for encouragement. For them it’s just fun, and they want to have a peer group support them. They don’t want to take the work seriously, nor do they want to receive serious criticism (whether constructive or not). They don’t want to compete in the same league as professional artists, and that’s why they are publishing “amateur” work.

But then there are others, who do want to take their work seriously; who won’t get their feelings hurt by an honest appraisal; who are striving for their work to be just as good as any work out there — professional or amateur. What do we call that?

Some people — especially lawyers — like to refer to vocational (but amateur) work as “pro bono“. Which is fine, if you like Latin phrases, and of course I know that it really means “for the good” as in “for the public good”. But I have to confess it always makes me think “for the sake of [Sonny] Bono”, which, given that his name has become almost synonymous with the Copyright Term Extension Act always causes me some cognitive dissonance. Perhaps that’s silly. But a more reasonable objection is simply that most people who aren’t lawyers don’t know Latin very well. For me, it also carries the stigma of conditionalism: “pro bono” work is work that “ought” to be done for money, but is done for free under some special exemption — and I’d better be careful not to violate the terms of that exemption or they’re going to start charging.

“Semi-professional” and “serious amateur” are the terms I’ve used in the past, but I don’t like them. Both suggest some kind of fence-straddling incompleteness.

 

 

Priestess Sister from Morevna Project (Eleonora Pala | www.morevnaproject.org / CC By-SA 3.0)

Concept art (a “model sheet”) for a character from Morevna Project, created by Eleonora Pala. As far as I know, all of her contributions are so far unpaid (Eleonora Pala | www.morevnaproject.org / CC By-SA 3.0)

And both of these words are still putting the emphasis on whether you get paid and how much you get paid for doing the work. Many artists would say that is totally beside the point, and I agree.

“Vocational” is a term which is sometimes associated with professional work, but also with unpaid work. What it really means is that the work is central to your life — that you take it seriously and intend to excel at it. In other words, it truly puts the emphasis on your commitment, and not whether your interest is pecuniary or not.

I’m a little bothered by the association with “vocational school” which, when opposed to college, implies a kind of intellectual lowness which some might object to. But there is also the idea of “vocations” which is the term used when people are driven to a task by religious or charitable motivations, that imparts a kind of spiritual uplift — something I believe is a part of many free culture artists’ worldview (i.e. they do what they do, at least partly, because they believe the world will be better for it).

Of course many vocational artists are also professional artists. Many are amateurs. The idea is to stop splitting them up on the basis of whether they get paid, but instead on whether they apply themselves to the work seriously.

I’m thinking of adopting this word “vocational” as the proper term of art in my own writing for artists who contribute to free culture works on a serious level. Perhaps it’ll catch on.

Portrait of Ken Liu

Ken Liu is a speculative fiction author whose stories have been published in The Magazine of Fantasy & Science Fiction, Strange Horizons, Clarkesworld, and Lightspeed, among other places. He lives in the Greater Boston area with his wife, artist Lisa Tang Liu, and their daughter. His web site is kenliu.name and he can be reached at <ken (at) kenliu.name>. This essay was originally published in LOGOS: The Journal of the World Book Community, Volume 20, Numbers 1-4, 2009, pp. 110-123. Hats off to Ken for releasing it under a Creative Commons Attribution-Share Alike license, thus enabling us to republish his fine essay.  –The Editors

Forbidden Works: The “free speech” rights of secondary authors.

by Ken Liu

If free speech means the right to speak and write as you will, then certainly the copyright laws impose limits on that freedom (there’s no need to bring up the Copyright Clause, the First Amendment, and the like. I’m not making a legal or Constitutional argument at all. I’m simply describing the practical effects of the copyright laws).

For example, I cannot quote the lyrics of “The Sounds of Silence” in a novel without permission; I cannot publish a short story featuring Harry Potter or Jack Sparrow; I cannot improve upon the music of the Dixie Chicks by writing my own lyrics to their songs; I cannot make my own sequel to Spider-Man because I think Spider-Man 2 and 3 are poorly done. From a practical point of view, it makes little difference whether my sequel to The Catcher in the Rye is banned because the government censors dislike it or because a court tells me that it is an infringement of copyright.[1] Sometimes, copyright holders actively use (or abuse) copyright simply to prevent speech that they wish to suppress.[2] These are real limits on my freedom to speak or create.

Many (most?) of us would shrug our shoulders and say, “So what? Just do your own original work. Stay out of someone else’s creative universe.” While we are sensitive to any sort of explicit political censorship, the limits on free expression due to the copyright laws are generally ignored.

I’m not sure that we should be so dismissive of the claims of those who would like to “play in someone else’s creative universe,” as it were (as a shorthand, I’ll refer to authors who would like to write works that would infringe on another’s copyright – derivative works – as “secondary authors”).

Creative expression, in our modern view, is carved up into neat pieces under exclusive control with staked claims. Secondary authors who want to improve on another’s work or create something new out of it are severely constrained.[3] (Theoretically, secondary authors can negotiate with the copyright holder for a license, but this requires legal and financial resources that many secondary authors lack. And even if they are willing and able to pay, the copyright holder can still just say no.) Copyright expansionists sometimes argue that without an expansive notion of copyright, art and culture will suffer severely.[4] Creators would lose the incentive to create, and we would all be the poorer for it. Some version of this seems to be the conventional wisdom and those who argue to the contrary are labeled “pirates,” “thieves,” and worse.[5]

But is this true? The system of copyrights we have instituted in the West is, in fact, a relatively recent aberration in the history of culture and creativity. Our modern rules about what can and can’t be done with creative works have not been there from the start. In predominantly oral creative traditions, the rules are very different. Let’s take pre-Classical Greece as an example: any traveling bard there could come up with new stories about Achilles and Hector. No one, certainly no corporation, owned Achilles and Hector. If one bard’s story was very good, other bards copied it. If another bard’s story wasn’t very good, the story died out. If a bard didn’t like the way another bard told the story or imagined a scene, he improved on it with his own version, perhaps making very minor changes. An audience member might shout out a particular twist he would have enjoyed, and the bard thought about it and changed the way the story was told the next time. Two friends might sit down and try to remember as much as they could of a bard’s story they had heard, and remembered things just a little different from the original, and better, so that they told the story to their kids that way and that was how the kids remembered the story. This was how the Anglo-Saxon poets composed and passed on their collective sagas, how the French troubadours collectively generated courtly culture, how European folk artists and peasant families told and refined fairytales, and how the anonymous men and women of ancient and Classical China created the repertoire of narrative songs and folk operas that survive to this day. Yes, most of these works are known to us today after they have been collected, standardized, and written down by a single person in a fixed form, but that person is not the sole “creator” and “author” in any meaningful sense.

This was the market at its best: a work flourished if it was good (and improved upon and extended by many people), and a work died if no one thought it was any good. In this marketplace of ideas, individual works competed for attention, interest, mindshare. (The marketplace of ideas is still with us, but it now exists in parallel with a copyright market in which sellers compete for money.) This was the way some of the greatest works of literature in our history were composed: collaboratively, openly, by many authors in free-ranging competition making incremental improvements. Works of art and cultural creations were conversations in which many voices participated, and the marketplace of ideas was an unruly bazaar.

And this isn’t limited to art by any means. This sort of collaborative competition – collaborative authorship via (possibly) competing variations of the same theme – is inherent to the way science, technology, philosophy, religion, etc., all evolved. The history of early Christianity was one long tale of competing versions of the Gospels, incrementally modified and collaboratively composed over time. The freedom to copy and to improve on the work of others is the very basis for Western civilization (or any civilization, for that matter). How can an idea spread when it cannot be copied and improved upon?

This is one of the neglected, but important, meanings of “free speech.”

Yet, the role of collaborative competition in artistic composition is under threat in our copyright-laden world. Copyright grants the primary author a veto over all derivative works (I’ll tentatively define “primary author” to mean someone whose works receive the protection of the copyright laws and who (or whose assignees) can bring copyright claims against secondary authors). This is so regardless of whether the secondary author’s creations would be in direct competition with the primary author’s work or if they would enhance the value of the primary author’s work. Copyright gives the primary author all the cards.

For example, when someone tried to improve on The Phantom Menace with a new edit, George Lucas stopped the new, better version from being distributed.[6] It really didn’t matter if the fan edit drew attention away from Lucas’s version or increased interest in it. It also didn’t matter if the fan editor did not intent to make a commercial profit. Star Wars was Lucas’s universe and he didn’t have to let anyone else play in it. End of story.

Lucas is hardly alone. J. K. Rowling shut down a fan who was trying to write a reference book about Harry Potter even though the fan’s website, upon which the book was based, probably helped sell countless copies of her books.[7] Hasbro shut down Scrabulous, even though it encouraged me to dust off my old Scrabble set and probably caused a boost in sales of the board game itself.[8] It doesn’t matter that you, as a secondary author, are improving on the primary author’s work, increasing its value, or meeting a complementary and unmet need in the market; the copyright laws give the primary author the only vote that matters.

Many of these examples involve copyright holders who are the megastars of our culture, whose works dominate the cultural conversation by their popularity and impact. In a sense, the characters, symbols, plotlines, quotations from these works form the repertoire of references that we use to talk to each other. Han Solo and Harry Potter do not just belong to the copyright holders; our collective imaginations have claims on them as well. They are our Achilles and Hector.

Yet, our cultural conversation about these copyrighted works cannot flow freely. Secondary authors may not create freely and tell their own stories based on these cultural symbols. The veto over secondary authors held by the primary author changes what should be a symposium of collaborative and competing voices into a monologue by the primary author followed (if at all) by a scattering of approved accompaniment from licensed secondary authors.

Every year, it seems that the terms of copyright grow longer, and the scope of what might constitute infringing “derivative works” wider. The uncertainty over the boundaries of these ever-widening protective circles creates further chilling effects. Some authors become terrified of reading books that may be thematically close to or relevant to what they want to write because there is the risk that if their work echoes another work in some way, they’ll end up going to court for copyright infringement or die the death of a thousand cuts in the press for “plagiarism.”[9] They self-censor and steer wide of writing anything that may resemble – where “resemble” may include merely tapping into the same elements of the zeitgeist – other people’s work to avoid the risk. They cut themselves off from the possibility of literary conversations, conducted through competing works that roam over the same ground. A friend of mine, in the business of making movies, refuses to see or read anything remotely related to the idea that she’s thinking about turning into a movie.

Viewed through this lens, the artists today create, each alone, desperate to avoid “contamination” by the vast sea of copyrighted culture out there, and without any competition in his private copyrighted universe. Are we really better off this way?

This is strange, considering that most of us believe that open competition is what will produce the best result. This is why the “marketplace of ideas” is the principle upon which modern free societies are founded. By all measures, the unruly bazaar in which all are free to copy and innovate has done an excellent job in creating our rich culture for thousands of years. But we seem now to be saying that that model doesn’t work, needs to be fixed, and any hint of competition should be stifled. Under this view, secondary authors should not be allowed to improve upon the work of primary authors and let the marketplace decide which is better.

The copyright laws are in fact making entire classes of secondary creative works illegal and unavailable, even when they have important and obvious value and seem to do little or no economic harm to the primary author. I have already mentioned several examples, but many more can be found. For instance, various unauthorized tales of Harry Potter are popular in China because they “localize” the Potter characters and meld them with Chinese settings, folklore and traditions[10] – a demand that Rowling is evidently uninterested in or incapable of meeting, and one that is distinct from demand for the authorized books from Rowling. It’s highly doubtful that these works affected sales of Rowling’s own books in a negative way and may well have enhanced such sales by making Rowling’s characters and world more interesting to Chinese readers.

Even if unauthorized versions would compete directly with authorized versions, why shouldn’t the better version win? That is, after all, the point of the marketplace of ideas. Many Chinese readers feel (and I agree from personal experience) that authorized Chinese translations of Western books often contain more errors and are inferior to unauthorized fan translations. Sequels from authors who have grown complacent and lazy are sometimes not as good as fan fiction that takes risks and go off in new directions. Knowing that competitive alternatives from other creators could be legally available might have spurred the primary authors to do better work. Competition and the threat of competition both improve the quality of the offerings.

And these are only the examples that we can list because they were created illegally and made available illegally – our awareness of them is due to defiance of, or lack of enforcement of, the laws. We suffer from the problem of negative evidence: we do not know how many such works were never created because would-be secondary authors respected the laws or were snuffed out before they could be distributed due to effective enforcement of the laws. Might there have been unauthorized Harry Potter books in English written from the perspective of a house elf that would have engaged in a thoughtful critique of the book’s world? Might there have been a version of Twilight that would have changed the character of Bella to appeal to readers who didn’t like the original? Might there have been versions of Nicholas Sparks books featuring zombies just like there is a version of Pride and Prejudice featuring zombies? [11] Such works may well have enriched our culture in ways that we cannot even imagine. We will simply never know because such works are not allowed to exist.

It seems to me that our culture is the poorer because of expansive copyright. There’s no other way to put it: copyright harms free speech.

It is true that some copyright holders, recognizing the value that secondary creations add to their own work, do tacitly allow secondary authors to play within their creative universes – fan fiction, fan art, game mods, cosplay, etc. – but always in the background hangs the threat of the hammer. The secondary authors create at the mercy and pleasure of the primary author. Any time, for any reason, the primary author can change her mind and demand that the secondary authors cease their work and publication. This is hardly the way to structure a vibrant and free discourse.

So why does the primary author deserve such special treatment?

Is it because the primary author is original while the secondary authors are not? What does “original” mean precisely? If by that term is meant someone who creates ex nihilo, I think only God qualifies. It’s trivial but nonetheless true to say that there is no such thing as a completely original author – everyone creates based on what has already been created. Shakespeare wrote his plays by taking plots and descriptions (sometimes almost verbatim) from Roman histories; J. K. Rowling wrote her novels by taking folklore (created by generations of anonymous artists) and images of English prep schools (created by generations of schoolboys-turned-wistful-authors) and added her unique signature to the mix. Tolkien sprinkled elements from early Germanic and Anglo-Saxon literature in his books, and everyone writing high fantasy since then has written in Tolkien’s shadow. No one creates out of a vacuum – anyone who writes or composes music or dances or paints already knows this to be true.[12]

Is the primary author perhaps “more original” than the secondary author by using less of what already exists? Not necessarily. Of the following three books – John Gardner’s Grendel, Zachary Mason’s The Lost Books of the Odyssey, and Fredrik Colting’s 60 Years Later: Coming Through the Rye – which is more original than the others? Aren’t the different legal statuses accorded these books solely the result of whether the source material was under copyright? [13] Why should the creator who derives from uncopyrighted material be considered any more “original” than the creator who derives from copyrighted material? Why should we favor a literary conversation with the dead over a literary conversation with the living? Why should we prize remixing the old over remixing the here-and-now?

The line between primary authors and secondary authors is arbitrary, a purely fictional distinction created by the copyright laws. It is a line that separates creators from other creators, declares certain forms of expression to be off-limits, and transforms the unruly, noisy bazaar of open competition into silos of ever-expanding monopolies. It forms the basis for our modern, expansive notions about copyright, yet it is contrary to how culture and art were created historically – collaboratively, openly, in free-ranging competition – and profoundly at odds with how we experience creativity in our daily lives.

It is hardly news that creators are not motivated only (or even primarily) by the promise of monetary rewards from copyright. A creator is someone who brings into existence some quantum of newness which was absent from the world before – let’s call that “originality” – and anyone who has taken some preexisting thing and transformed it, added to it, or improved it in some way, however small, has been a creator.

Have you ever told your child a story you heard from your own father when you were little? Did you tell it exactly the way your father told it? No, you changed it in some way so that it was uniquely yours (tighten the plot a little, add a funny voice, transform the setting, update the moral message …) so that you could pass on something of yourself to your child.

Have you ever told a joke you heard to another person? You did not tell it exactly the way you heard it. Have you ever sung a song? You did not sing it the way you heard it.

The greatest myth of the copyright lobby is that most of us are mere passive “consumers” of “content” brought to us by corporations who have obtained the rights from individual demigod-like “creators.” It is not our role to participate in culture, only to passively consume it.

But throughout the history of culture, the bulk of creative acts have belonged to people like you and me: a mother telling a child a story; a boy regaling his friends with improbable tales of his physical prowess; a few friends enjoying a moment together with a funny made-up song. We are all secondary authors. Most of our creations are stupid, mean, silly, pointless, or all of the above. It doesn’t matter. Most of our creations are also “derivative” in the sense that we made only small improvements on what we received. That also doesn’t matter. When something catches the fancy of others, it survives and gets passed on, and all of us, I bet, have created a few ideas and thoughts that will live on long beyond ourselves, in the memories of those close to us.

How creators “should” be compensated financially is a very important question, but it is also a fact that the vast bulk of creative acts in the history of the world (and still going on) have not been compensated financially through the use of copyright.

Well, why do we do it? Why do we create? Do you think you told a joke to your friend because you wanted to be paid for it? Do you think you sang a song to yourself because you wanted to be “compensated” for it?

I do not think that artists are very different from you and me. Shakespeare, Milton, and even/especially Rowling[14] did not write because they expected money. The art world is a world of a few megastars and many, many who barely make a modest living. The money, if they got it, was a nice bonus and a surprise, a fairytale coming true. They created because it was what they loved to do. Sometimes they got lucky, and got paid a lot of money. But if you ask artists whether they’d go on thinking up stories and painting and singing, even if they weren’t paid for it and had to do something else to pay the bills, many would tell you yes, oh yes because they already are doing just that. This isn’t true for all artists, but it surely is true for many.

What do artists want? They want their work to be read, to be seen, to be heard, to spread as widely as possible. They hunger for the sense of immortality that comes from having their work capture the imagination of the world. They want to share. They want to participate in the community conversation we engage in, in which we remix the old into the new, and call the result culture.

Suppose we present the following options to a struggling author: a million dollars for your short story, but it will never ever be read by anyone, and you can never write again (nothing, absolutely nothing); or, nothing for your story, but your story will be read by everyone in the world and it will live on generation after generation, inspiring new works and new conversations; which option would the author pick?

Here’s another question to a hypothetical author: if you created a few characters and made up a story about them, would you prefer that the characters be forever forgotten or that the characters live on with many more stories told about them, but written by other people? Would your answer change if you knew that you could also make up new stories about any other characters created by other authors and that you and they would be able to freely compete for who has written the best story? Not all authors will answer this one the same way, but collaborative competition was how artistic creation was done for the majority of our history, and I think we turned out all right.

Regardless of the existence of strong copyright and monetary rewards, many artists (though not all) will go on to create, because creation is as natural as breathing for the human race. This isn’t some romantic vision of the “starving artist.” It’s simply an observation about what artists really do. So much creative work is done, even now, for free. Most artists have day jobs and most of them do not starve and most of them create even though they make little or no money from doing so. Writers compete intensely for publication opportunities that pay them nothing other than the attention of readers. In China, despite the ever-present weight of censorship and a lax, unenforced set of copyright laws, writers have posted countless wonderful serial novels online, fueled by nothing more than feedback from readers begging for the next chapter. Everywhere on the Internet, fan fiction, mashups, remixes, rewrites, unauthorized sequels and translations – most of them illegal under our copyright laws – flourish even though their creators have no hope ever of receiving legitimacy or payment.

It’s trivial, perhaps, to argue that art and culture would survive without expansive copyright. The real question is whether art and culture would be better. I’ve focused on what works of art we have been (and continue to be) deprived of through an expansive definition of the rights of primary authors. But what about the works of art that are made possible because of such expansive rights?

Now, I should make it clear that I am not arguing for the abolition of copyright. It is certainly true that the copyright system has allowed many more people to make a living as artists. Without copyright, far fewer artists would be able to engage in their creative endeavors professionally and full time. They would have to rely on patronage, or marry someone wealthy, or create while working another job. Copyright is also an enabler of speech. Many works that we enjoy would not exist without the copyright market to marry ideas with money. I am interested, however, on the effects of the particular feature of our copyright system which gives primary authors control over derivative works that themselves contain extensive originality.

Giving primary authors such expansive rights over derivative works likely enhances the bargaining position of primary authors, often in socially desirable ways. A movie studio, for example, cannot simply make a movie based on a popular short story, which may have made the author of the story little money, without sharing some of the (much larger) box office receipts with that primary author. This has an intuitive appeal to our notions of fairness. And since the movie studio is presumably endowed with ample resources (financial and legal) and driven by a desire for profit, forcing it to negotiate with the short story author seems unlikely to negatively affect free speech considerations.

And the copyright industries – think Disney – probably depend to some degree on the expansive rights of the primary authors to monopolize all derivative works and possible revenue streams (books, video games, toys, merchandise, theme parks, etc.) to justify investment in capital-intensive artistic creations like movies. These massive works of corporate authorship, which require the collective work of many creators, are really business ventures that happen to produce art. In contrast to individual creators, it seems reasonable to think that corporate authorship is primarily incentivized by financial gain. In the process of dominating our cultural conversation as “content-providers,” they also provide many artists with jobs, doing what they love to do in legally sanctioned ways.

It is unclear, however, just how much value the ability to veto all derivative works by secondary authors – even those produced without intent to make a profit – has for corporate authors. A corporate author is at a tremendous advantage compared to individual creators in the copyright market in terms of resources, production value, and brand name. Even without the ability to unconditionally veto all unauthorized derivative works, perhaps a very thin copyright would be sufficient to protect the investments made by corporate authors.

Many artists, no doubt, would be completely unmoved by my defense of the additional freedoms to create that come from a world without expansive copyright and would defend the existing system of copyright passionately. The system we have does provide many benefits to many people.

By now, it should be clear through this discussion that culture and art – an economy of ideas, expression, attention, memory, interest – is entwined with, though not identical to, the economy of ideas and money. Copyright attempts to balance the best interests of these two markets by making certain tradeoffs.

I think our current copyright laws have gotten that balance wrong. The system we have limits many freedoms and eliminates certain classes of creativity, and in exchange, it brings about an abundance of certain other types of creativity.[15] It benefits primary authors at a cost to secondary authors.[16] But it tilts too far in favor of marginal economic benefits for primary authors and neglects the social benefits that free speech by secondary authors bring to our culture and art.

I have a modest proposal that I think will do much to ameliorate the harmful free speech effects of the current copyright laws without injuring their economic and speech-enabling benefits too much.[17] We should exempt from the primary author’s control almost all derivative works made and distributed by secondary authors without a commercial motive.[18] The proposed reform would still force the movie studio to pay the short story author if the studio wants to make a movie based on the story, but it would exempt secondary authors who are primarily interested in being active participants in a cultural conversation. In fact, the proposed reform would protect secondary authors from arbitrary and capricious uses of the veto now held by primary authors and allow them to create without fear that the primary author can step in any time to tell them to shut up.

This is a world that would permit – legally and without any air of illicitness – “fake” Harry Potter books to be posted on the Internet, rewrites of Twilight to be disseminated as social commentary, sequels to the Catcher in the Rye to be given away for free, The Phantom Edit to be available on YouTube and BitTorrent. Fan fiction authors will not need to fear the law, and non-parody rewrites need not exist only underground. It will not solve every instance where free speech is harmed by copyright, but it will permit a far more vibrant cultural conversation than what we have.

In many of these cases, the derivative works will not harm the primary author economically – 60 Years Later: Coming Through the Rye is simply not a substitute for The Catcher in the Rye, and may even help the primary author by increasing interest in the original. But even in cases where the derivative works will harm the primary author – a freely available fan translation that is better than the authorized translation probably will harm sales of the authorized translation – I think the benefits to free speech and the enrichment of our culture outweigh the injury to the primary author. By limiting the exemption to non-commercial secondary authors, the reform tries to maximize the interests of those who create out of a desire to speak freely over the interests of those who are motivated primarily by profit and those who wish to use copyright to suppress speech.[19]

A copyright system that is more tolerant of secondary authors may well be more in line with the technology and ethos of the Internet. The Internet has enabled person-to-person communication at an unprecedented scale, sped up the cultural conversation, and unleashed the creativity of hundreds of millions. This is a world in which copying and distribution is costless, and taking what you see to create something new is an instinct that permeated the Internet from the start: web browsers allowed you to see the source code – HTML – of any page you visited in the browser. You could figure out how a particular effect was achieved and copy that in your own creation. People committed massive acts of copyright infringement (and still do) when they created their websites by copying the code of other sites and modifying the code to suit their own needs. From these small acts of collaborative creativity, we have built this wonder of the world.

The online world resembles the marketplace of ideas in its raw form. A new work – a picture, joke, video – is created by someone; someone else sees it, copies it and modifies it in some way and passes it on; other users feel inspired and make their own variations on the same theme; everyone picks the variations they like and passes them on; and pretty soon you have a full-fledged meme flowing around the world – this is how we ended up with so many lolcats and Downfall parody clips.

Secondary authors on the Internet, many of them young, are constantly running into the barriers thrown up by the copyright laws.[20] Rather than suggesting that something is wrong with the younger generations, the digital natives, perhaps we should recognize that it is our copyright laws that are at fault. The Internet is accelerating and forefronting the collaborative competition engaged in by the community of primary and secondary authors in art and culture. This is a process that has existed since before copyright, and has never ceased to be a driver of innovation even under copyright. But our copyright laws have grown to sacrifice the interests of secondary authors for questionable benefits and harmed free speech in the process. We need to restore the balance to the laws.

Culture was, is, and will be made by copying, modifying, and sharing, not by locking things away.


Footnotes:

[1] See Sewell Chan, “Ruling for Salinger, Judge Bans ‘Rye’ Sequel,” “City Room” Blog for the New York Times, July 1, 2009, available at http://cityroom.blogs.nytimes.com/2009/07/01/judge-rules-for-salinger-in-copyright-suit/.

[2] See Tim Cavanaugh, “Portrait of the old man as a copyright miser,” Los Angeles Times, June 5, 2007, available at http://www.latimes.com/news/opinion/la-oew-cavanaugh5jun05,0,2402066.story (“Stephen Joyce’s habit of aggressive copyright defense … is the stuff of legend. Scholars in the vast (maybe too vast) Joyce industry have formed support groups and fact-finding missions just to deal with his attempts to prevent Joyce scholarship”).

[3] Often these issues are debated under the heading of “fair use,” a doctrine that only imperfectly deals with a small subset of secondary creativity.

[4] At the risk of belaboring the obvious, it should be pointed out that an expansive definition of “derivative works” is not necessary to a copyright system. One can design a set of very “thin” copyright rules that protects against only verbatim copies or works that are virtually identical to the original. Our system is relatively “thick” and (perhaps) has grown thicker over time.

[5] I should make it clear that I am not here concerned with the legality or desirability of verbatim copying made for “personal use,” “backup,” “people who wouldn’t have bought authorized copies anyway,” and the like, sometimes described under the rubric of “consumer rights.” I am here concerned with the perspective of secondary authors, those interested in the creation of new works based on existing works under copyright.

[6] See Wikipedia entry on “The Phantom Edit,” available at http://en.wikipedia.org/wiki/The_Phantom_Edit, last accessed on May 7, 2010.

[7] See Sewell Chan, “’Harry Potter’ Author Wins Copyright Ruling”, “City Room” Blog for the New York Times, September 8, 2008, available at http://cityroom.blogs.nytimes.com/2008/09/08/harry-potter-author-wins-copyright-ruling/.

[8] See “Hasbro sues Scrabulous makers for infringement,” the New York Times, July 25, 2008, available at http://www.nytimes.com/2008/07/25/business/worldbusiness/25iht-scrabble.1.14781794.html.

[9] Along with the expansion of copyright, some authors seem to be trying to get an even broader monopoly than copyright will grant by claiming that other writers working with similar ideas or themes – not protected by copyright, which is limited only to “expressions” – are “stealing” or “plagiarizing” from them.

[10] See Howard W. French, “Chinese Market Awash in Fake Potter Books,” the New York Times, August 1, 2007, available at http://www.nytimes.com/2007/08/01/world/asia/01china.html. See also Sam Greenspan, “11 Amazing Fake ‘Harry Potter’ Books Written in China,” available at http://www.11points.com/Books/11_Amazing_Fake_%27Harry_Potter%27_Books_Written_In_China.

[11] It is true that “fair use” contemplates some room for parodies. But the universe of plausible, interesting, and valuable derivative works is far larger than parodies.

[12] We may have even underestimated the role played by the remixing of existing elements in the creation of new works simply because prior to the age of Google, it was difficult for anyone to identify all the references and elements that a work of art took from other works. Computer analysis may well transform our understanding of originality and creativity. For example, David Cope, an unusual composer who composes with the aid of a “creative” algorithm, has “reverse-engineered works by famous composers, tracing the tropes, phrases and ideas back to compositions by their forebears.” Cope’s view has been described as: “all music — and, really, any creative pursuit — is largely based on previously created works. Call it standing on the shoulders of giants; call it plagiarism. Everything we create is just a product of recombination.” See Ryan Blitstein, “Triumph of the Cyborg Composer,” the Miller-Mcune Online, February 22, 2010, available at http://www.miller-mccune.com/culture-society/triumph-of-the-cyborg-composer-8507/.

[13] The conventional claim that “secondary authors” cannot possibly be as original as “primary authors” has an interesting parallel in the world of design. I describe a world tolerant of secondary authorship as a “noisy bazaar,” and the image may bring to mind the great electronics markets of the Far East, in which are offered for sale forbidden products that are unauthorized, incremental improvements, modifications and extensions of designs protected by intellectual property laws. Many have imagined that they can easily tell apart such “derivative knock-offs” from the real deal. This claim is cast into doubt recently when images that purported to be Apple’s new iPhone emerged on the Web, and a debate followed as to whether the images depicted a real, “original” Apple design, or a mere Chinese knock-off. The very same design elements were cited by different commentators as evidence of either originality or knock-offish-ness, depending on the conclusion that the commentator wanted to reach. Originality really is in the eye of the beholder.

[14] See “J.K. Rowling speaks out about the depression that inspired her to write Harry Potter books,” ShowbizSpy, December 31, 2007, available at http://www.showbizspy.com/article/57235/jk-rowling-speaks-out-about-the-depression-that-inspired-her-to-write-harry-potter-books.html (“I just thought I want to write so I wrote the book. What was the worst that could happen? It could get turned down by every publisher in Britain. Big deal.”)

[15] We do not know that the copyright industry, which relies on generating a few great hits each year, is bringing the best products to our attention or rewarding the worthiest creators (however you want to define these terms, other than self-referentially as “those generating the most money”).

[16] Even primary authors may sometimes be harmed by the limitations placed on secondary authors. Depending on their contracts with the buyer (a movie studio, for example), the primary authors of a work may be prohibited from being able to use the same characters or the universe in another work during the copyright term. Primary authors may also suffer because their creations will die due to the lack of support from secondary authors. After initial publication, their books may be locked away in the back catalogues of the publisher for the remainder of the copyright term – which lasts beyond their death – and the passage of time and changes in rights holders may “orphan” their works so that no one is quite sure whether they are still under copyright and thus will not use them as sources for new works. By the time these works are finally freed from the shackles of copyright, no one may be interested in them any more (whereas if secondary authors were allowed to create new works based on them, perhaps those works could have grown into another lasting epic).

[17] My proposal (and some of the discussion leading up to it) is in part inspired by the work of Professor Wendy Gordon at the Boston University School of Law. It is not identical to her proposal, however. See Wendy J. Gordon, “Harmless Use: Gleaning from Fields of Copyrighted Works,” in Symposium When Worlds Collide: Intellectual Property at the Interface Between Systems of Knowledge Creation, 77 Fordham Law Review 2411 (2009).

[18] Verbatim copies that add no quantum of originality, of course, would still be forbidden. However, note that I would consider verbatim copying in an entirely new context (such as lyrics being quoted in a novel) to be sufficiently transformative to constitute a new derivative work.

[19] An alternative way to describe the proposal is that it permits and encourages competition in the marketplace of ideas – for readership and mindshare – without permitting full competition in the marketplace of money. Challengers would have to enter without a profit motive, though the incumbent may be economically benefited or injured by the challenger’s work. In a way, the proposal puts to the test my earlier assertion that many artists are not motivated primarily by the promise of financial gain: only secondary authors who fit that vision of creativity would benefit from the proposal.

[20] Often, secondary authors on the Internet see a gap between the law as it is on the books and the experienced reality: many instances of secondary authorship exist in a gray zone because the primary authors are not aware of them or provisionally tolerate them until they become “too popular” or say something the primary authors disapprove of. Such a gap surely contributes to a sense of alienation and contempt for the copyright laws.


Author’s Note:

I am grateful to James Grimmelmann and Lisa Tang Liu for reading and commenting on earlier drafts of this essay.

QCO Legal iconAre you a law student? Want to work on a project with our QCO artist-in-residence Nina Paley, under the supervision of our counsel Karen Sandler?

We’re looking for a legal intern for the Open Source Quilting project.  It turns out the quilting world is rife with bizarre copyright claims — and some quilters are starting to see the value of freedom.  We’d like to look into the history of copyright suits in the quilting world:  how common copyright suits are among quilters, how many cases settle, what sort of decisions emerge from the cases that go to court, etc.  The result will be an authoritative resource for quilters and other artists in similar fields, who see these claims and threats made every day and don’t know how seriously to take them.

The minimum time commitment is about five hours a week, with more available if you want it.  We have a mild preference for candidates in New York City, but location is secondary: all qualified candidates will be considered.  The position is unpaid, but you would be working with an experienced lawyer, and we’re happy to meet reasonable requirements for law school credit.

Interested?  Contact us!